
Sumayya Sagheer is a UI/UX,
Product, and Brand Designer who creates thoughtful digital experiences by combining research, strategy, and visual design.
With a background in architecture, interior design, and urban planning, she approaches every design challenge through the lens of systems thinking and human behavior.
Her transition into Human-Computer Interaction began while working in urban planning studio at Recycle Bin, where she discovered how digital tools, mapping technologies, and interactive systems could transform complex environments into intuitive experiences. Inspired by the impact of user-centered technology, she pursued a master's degree in Human-Computer Interaction to bridge the gap between physical and digital design.
Alongside her professional journey, design has remained a constant creative pursuit. From graphic and brand design to accessibility-focused projects, she has explored multiple disciplines while collaborating on initiatives that prioritize inclusion and usability.
Driven by a passion for solving meaningful problems, Sumayya enjoys uncovering user needs, identifying overlooked opportunities, and transforming insights into practical solutions. This mindset led to projects like BiteBuddy, where research into student food insecurity evolved into a product that addressed both user needs and campus sustainability.
Guided by curiosity, close observation, and continuous research, her work focuses on creating intuitive products, and visually engaging experiences that make everyday challenges simpler for users.
My Works and Experiences
World Cup ’26 Prediction App
UI Designer
Apr 2026 – May 2026
BiteBuddy
Product Designer
Aug 2025 – May 2026
Brightspace Learning for Adults
UX Research & Learning Experience Design
Aug 2025 – May 2026
Ecofusion
Graphic Designer & Brand Designer
Oct 2023 – Aug 2024
SensoryAll
Accessibility Designer & Researcher Intern
Nov 2023 – Jan 2024
RecycleBin & CHEER NGO
Urban Researcher & Product Designer
Nov 2023 – Jan 2024
Inspiration Collective
Architect
Jul 2019 – May 2020
